Capcom’s “One-Shot” demo for the Resident Evil 2 remake arrived last Friday. The publisher attempted to sell its idea of a 30-minute timer as an exciting way to experience the game.
Capcom’s “ One-Shot ” demo for the Resident Evil 2 remake arrived last Friday. The publisher attempted to sell its idea of a 30-minute timer as an exciting way to experience the game.
“Survive the exhilarating Resident Evil 2 ‘1-Shot’ Demo,” the official announcement read last week. “You can play as much as you like for thirty minutes of in-game time, but once the clock runs out, so does the demo.”
The execution ultimately didn’t come off as “exhilarating” though. Frustrating would be a more accurate word. Where other timed demos give players at least an hour to enjoy the beginning of the game, Capcom’s idea was more gimmicky (and stingy) in its function.