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orbit.industries Review (PC)

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Create the space station of your science fiction dreams
orbit.industries is developed by LAB132, with Klabater in charge of publishing. I played it on the PC using Steam, and it is also offered on the Nintendo Switch, the PlayStation 5, the Xbox Series X and S, and older consoles from Microsoft and Sony. This is a modern take on classic building and management concepts, with a focus on space-based thinking. Players will become the commander of one space station, hanging over a planet, ready to explore the depths of space or connect distant trade nodes. The future universe the game is imagining is pretty standard, with a wide array of believable tech that will allow humanity to conquer space. The featured campaigns have plenty of functional writing but a relatively thin narrative. The game also offers an Endless mode, allowing them to develop their station with no narrative to work through, and a Creative one, which unlocks everything and features no contracts. The gameplay is at the core of the orbit. industries experience. It has layers that interact to create a deep building and management space, where players need to pause the game and think before making choices.

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