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Looking back on Nintendo's Call of Duty offerings from over the years

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This morning, Xbox head Phil Spencer let the world know Microsoft was planning to sweeten its $68.7bn Activision Blizza…
This morning, Xbox head Phil Spencer let the world know Microsoft was planning to sweeten its $68.7bn Activision Blizzard deal (perhaps specifically with the FTC in mind) by assuring consumers that, should the company’s proposed acquisition go through, it would commit to putting Call of Duty titles onto Nintendo consoles for 10 years.
As part of this announcement, Spencer stated “Microsoft is committed to helping bring more games to more people – however they choose to play.”
So, how do people choose to play Call of Duty? Well, for this current generation of consoles at least, not on a Nintendo Switch. There simply just isn’t the option to do so.
But while, generally speaking, Nintendo is typically more synonymous with its family-friendly moustachioed plumber, Call of Duty games on Nintendo consoles are not unheard of. In fact, there have been quite a few of them over the years.
Call of Duty made its console debut in 2004 with Finest Hour. Making the jump from PC, this release launched on the PlayStation 2, Xbox and, yes, Nintendo’s GameCube. The following year, the GameCube also saw the release of Call of Duty 2’s spin-off, Big Red One.
Then, as we marched on into 2006, Call of Duty 3 made its way onto the Nintendo Wii. At this time, Call of Duty 3 producer Sam Nouriani acknowledged the Wii version of the game wouldn’t be as graphically exciting as its PlayStation 3 or Xbox 360 counterparts, but that it would use the controller’s unique features to enhance the player experience.

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