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Zelda Tears Of The Kingdom Gameplay Drops As Nintendo Wraps Up Development

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A new gameplay video, narrated by the father of Zelda himself, shows off some cool new features in the next Zelda game.
Nintendo has finally finished work on The Legend of Zelda: Tears of the Kingdom, and for the announcement, it has released a gameplay video narrated by none other than series steward Eiji Aonuma himself—at least, in the Japanese version. The English version is narrated by an interpreter, but either way, the video shows off some of the new gameplay features in the long-awaited sequel to Legend of Zelda: Breath of the Wild.Breath of the Wild was lauded for taking the 3D Zelda game formula, debuted with Ocarina of Time and refined over two decades, and then blowing it up to giant-size for an open-world explore-a-ganza. While there are complaints to be made about the title, it is overall widely-regarded as not only one of the best games in a nearly 40-year-old series, but also one of the greatest video games of all time.
With that in mind, it probably shouldn’t be a surprise that Tears of the Kingdom appears to be, as a direct sequel to Breath of the Wild, almost more of an expansion pack than a wholly new game. The surface world of Breath of the Wild appears to be mostly intact, but there’s a whole new world awaiting in the sky. Floating structures simply called “Sky Islands” hold new challenges and areas to explore.
How do you get up to the Sky Islands? There are apparently a few ways, but the simplest was the first thing demonstrated in the video: a power known as Recall that rewinds time for a specific object.

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