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God of War Ragnarok accessibility features revealed

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Santa Monica Studio has revealed a selection of the accessibility options for God of War Ragnarok.
Santa Monica Studio has revealed a selection of the accessibility options for God of War Ragnarok. According to the studio, there will be over 60 options available to players starting with a redesigned UI which will allow for more flexibility and readability. The studio also rebuilt controller remapping from the ground up and added more customization to the combat and interaction systems. All accessibility features from 2018’s God of War have been retained and expanded upon so that you can adjust the gameplay to best suit your style and needs. Some other accessibility features include Sprint Auto Sprint, Always on Reticle, and the ability to toggle the aim stance or shield stance either on or off. Caption sizes for subtitles can now be chosen along with colors. The minimum text size has been increased with added scaling and this includes extra-large text size to make subtitles and captions more readable. A larger text area was also added to match TV and movie subtitle standards. You can also adjust the colors (seven in total) of speaker names, subtitle body, and captions individually. You can also show or hide speaker names.

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