<!--DEBUG:--><!--DEBUG:dc3-united-states-software-in-english-pdf-2--><!--DEBUG:--><!--DEBUG:dc3-united-states-software-in-english-pdf-2--><!--DEBUG-spv-->{"id":3457231,"date":"2026-02-03T23:26:39","date_gmt":"2026-02-03T21:26:39","guid":{"rendered":"http:\/\/nhub.news\/?p=3457231"},"modified":"2026-02-04T08:14:20","modified_gmt":"2026-02-04T06:14:20","slug":"anime-action-rpg-studio-pahdo-labs-shuts-down-despite-accruing-17-5m-in-funding-we-believed-making-a-demo-of-a-familiar-but-new-game-would-be-our-best-shot","status":"publish","type":"post","link":"http:\/\/nhub.news\/de\/2026\/02\/anime-action-rpg-studio-pahdo-labs-shuts-down-despite-accruing-17-5m-in-funding-we-believed-making-a-demo-of-a-familiar-but-new-game-would-be-our-best-shot\/","title":{"rendered":"Anime action RPG studio Pahdo Labs shuts down despite accruing $17.5M in funding: &#039;We believed making a demo of a familiar but new game would be our best shot&#039;"},"content":{"rendered":"<p style=\"text-align: justify;\"><b>Farewell, Starlight Re:Volver, we barely knew you.<\/b><br \/>\nIn November, just three months after it launched into early access, Starlight Re:Volver halted updates. Despite a demo that did well during Steam Next Fest, the anime action RPG underperformed at launch. Pahdo Labs laid off half its team, halted updates, and said it was going &#8222;back to the drawing board&#8220;, with a follow-up announcement promised for February.<br \/>Now that follow-up has arrived, and it&#8217;s more bad news. CEO Dan Zou has announced the studio is shutting down completely. &#8222;Since our last update in November, we&#8217;ve been grappling with the reality that Starlight Re:Volver did not achieve the commercial success we needed to sustain Pahdo Labs. We aimed high, spread ourselves too thin, and shipped a game that couldn&#8217;t hold a healthy player base.&#8220;<br \/>Zou revealed that Pahdo spent the last few months working on a demo for a game in a similar style called Edge of Divinity, hoping to attract a new round of investors. &#8222;We believed making a demo of a familiar but new game would be our best shot&#8220;, Zou wrote, &#8222;as it allowed us to demonstrate lessons learned in game design and market positioning in the quickest and clearest way possible. So, we channeled our efforts into a new prototype for a new game, Edge of Divinity, that we would pitch for additional funding. Unfortunately, we have not yet been able to secure that funding.&#8220;<br \/>The demo for Edge of Divinity has been made available on Steam if you&#8217;re interested in checking out another game that&#8217;ll never make it to completion. It&#8217;s &#8222;a 1\u20134 player P2P roguelite set in a cosmic world called the Tower&#8220; that&#8217;s designed to have &#8222;smoother combat, streamlined game flows, and a deeper progression system than Starlight Re:Volver.&#8220;<br \/>Zou took some time out in his goodbye post to answer questions that have been raised about the studio being funded to the tune of $17.5 million. As Zou explained, &#8222;I want to be transparent that the vast majority of those resources went into market rate developer salaries, art, and content production. A little more than half of that total amount went towards the development of Starlight Re:Volver. The remainder went to past and experimental projects, mostly Halcyon Zero.&#8220;<br \/>Halcyon Zero was a prototype version of Starlight Re:Volver, which makes Edge of Divinity the studio&#8217;s third attempt to crack the multiplayer anime-style action RPG. Which, to be fair, is the kind of game a lot of people would play. They already are, in the form of Genshin Impact and other free-to-play gacha games like it. It&#8217;s a shame there wasn&#8217;t room for a paid version of something similar, especially with Starlight Re:Volver&#8217;s more Sailor Moon-esque art style, and the absence of its earsplitting toddler fairy.<\/p>\n<script>jQuery(function(){jQuery(\".vc_icon_element-icon\").css(\"top\", \"0px\");});<\/script><script>jQuery(function(){jQuery(\"#td_post_ranks\").css(\"height\", \"10px\");});<\/script><script>jQuery(function(){jQuery(\".td-post-content\").find(\"p\").find(\"img\").hide();});<\/script>","protected":false},"excerpt":{"rendered":"<p>Farewell, Starlight Re:Volver, we barely knew you. In November, just three months after it launched into early access, Starlight Re:Volver halted updates. Despite a demo that did well during Steam Next Fest, the anime action RPG underperformed at launch. Pahdo Labs laid off half its team, halted updates, and said it was going &#8222;back to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3457230,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[93],"tags":[],"_links":{"self":[{"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/posts\/3457231"}],"collection":[{"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/comments?post=3457231"}],"version-history":[{"count":1,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/posts\/3457231\/revisions"}],"predecessor-version":[{"id":3457232,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/posts\/3457231\/revisions\/3457232"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/media\/3457230"}],"wp:attachment":[{"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/media?parent=3457231"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/categories?post=3457231"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/nhub.news\/de\/wp-json\/wp\/v2\/tags?post=3457231"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}