<!--DEBUG:--><!--DEBUG:dc3-united-states-it-in-english-pdf-2--><!--DEBUG:--><!--DEBUG:dc3-united-states-it-in-english-pdf-2--><!--DEBUG-spv-->{"id":1979751,"date":"2021-08-31T23:34:00","date_gmt":"2021-08-31T21:34:00","guid":{"rendered":"http:\/\/nhub.news\/?p=1979751"},"modified":"2021-09-01T05:07:28","modified_gmt":"2021-09-01T03:07:28","slug":"first-dead-space-remake-details-surface","status":"publish","type":"post","link":"http:\/\/nhub.news\/fr\/2021\/08\/first-dead-space-remake-details-surface\/","title":{"rendered":"First Dead Space remake details surface"},"content":{"rendered":"<p style=\"text-align: justify;\"><b>As promised, today Electronic Arts and EA Motive hosted a developer livestream about the upcoming Dead Space remake. Unfortunately, since the game is still very<\/b><br \/>\nAs promised, today Electronic Arts and EA Motive hosted a developer livestream about the upcoming Dead Space remake. Unfortunately, since the game is still very early on in development, we didn\u2019t get to see much gameplay at all \u2013 though we were offered a few looks at Dead Space \u2018s remade visuals \u2013 but there were still some interesting details contained within. Still, if there\u2019s one major takeaway about Dead Space after this developer livestream, it\u2019s that this game is definitely still a long way off. There\u2019s plenty more work to be done, and while EA Motive hasn\u2019t revealed a release date for Dead Space yet, the rumors that have been claiming a late 2022 release window feel a lot more accurate after the expectations set by the developers today. In any case, if you missed the livestream, you can watch a VOD of it over on the EA Motive Twitch channel, with the developer saying that the replay should be uploaded to YouTube soon. Some interesting morsels of information we learned during the livestream include the fact that Gunner Wright will voice player character Isaac in this remake. Wright voiced Isaac in Dead Space 2 and 3, but Isaac was a silent protagonist in the original game, so that aspect is changing for the remake. Don\u2019t expect Isaac to be chatting up a storm, though, as Motive says he\u2019ll only speak when spoken to or during moments where it would be strange for him to remain silent. Having Isaac actually talk at some points during the game could help with immersion, even if it makes some parts less spooky in general. We also heard today that there will be new dismemberment and zero-gravity systems in Dead Space, along with the suggestion that there might be enhancements to the story. It sounds like those changes won\u2019t be very dramatic, as Motive wants to keep the same structure and story beats intact, but it\u2019s possible that it could be fleshed out in ways that don\u2019t dramatically alter the central plotline. Motive also confirmed today that the Dead Space remake won\u2019t feature any microtransactions, which is always a great thing to hear. If you missed today\u2019s livestream, you can find it by clicking one of the links to Twitch or YouTube above. Otherwise, look for Dead Space to launch next year on Xbox Series X, PS5, and PC.<\/p>\n<script>jQuery(function(){jQuery(\".vc_icon_element-icon\").css(\"top\", \"0px\");});<\/script><script>jQuery(function(){jQuery(\"#td_post_ranks\").css(\"height\", \"10px\");});<\/script><script>jQuery(function(){jQuery(\".td-post-content\").find(\"p\").find(\"img\").hide();});<\/script>","protected":false},"excerpt":{"rendered":"<p>As promised, today Electronic Arts and EA Motive hosted a developer livestream about the upcoming Dead Space remake. Unfortunately, since the game is still very As promised, today Electronic Arts and EA Motive hosted a developer livestream about the upcoming Dead Space remake. Unfortunately, since the game is still very early on in development, we [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1979750,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[90],"tags":[],"_links":{"self":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/1979751"}],"collection":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/comments?post=1979751"}],"version-history":[{"count":1,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/1979751\/revisions"}],"predecessor-version":[{"id":1979752,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/1979751\/revisions\/1979752"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/media\/1979750"}],"wp:attachment":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/media?parent=1979751"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/categories?post=1979751"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/tags?post=1979751"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}