<!--DEBUG:--><!--DEBUG:dc3-united-states-software-in-english-pdf-2--><!--DEBUG:--><!--DEBUG:dc3-united-states-software-in-english-pdf-2--><!--DEBUG-spv-->{"id":3457228,"date":"2026-02-03T23:43:18","date_gmt":"2026-02-03T21:43:18","guid":{"rendered":"http:\/\/nhub.news\/?p=3457228"},"modified":"2026-02-04T08:12:58","modified_gmt":"2026-02-04T06:12:58","slug":"good-news-stardew-valley-enthusiasts-the-1-7-update-will-make-children-a-little-more-interesting-and-add-two-new-marriage-candidates","status":"publish","type":"post","link":"http:\/\/nhub.news\/fr\/2026\/02\/good-news-stardew-valley-enthusiasts-the-1-7-update-will-make-children-a-little-more-interesting-and-add-two-new-marriage-candidates\/","title":{"rendered":"Good news, Stardew Valley enthusiasts: the 1.7 update will make children &#039;a little more interesting&#039; and add two new marriage candidates"},"content":{"rendered":"<p style=\"text-align: justify;\"><b>Kids are currently boring, apparently.<\/b><br \/>\nStardew Valley&rsquo;s 1.7 patch is going to be much bigger than anyone probably expects, and that&rsquo;s accounting for the fact that most Stardew Valley patches end up being bigger than anyone expects. In a new interview with IGN, creator Eric Barone listed a handful of features coming in the update, and one of them answers an oft-made demand from Stardew Valley die-hards: make kids interesting.<br \/>Stardew Valley kids\u2014ie, the children you raise yourself, not the diminutive NPCs roaming around town\u2014are very boring. They just walk around your house and don&rsquo;t do much else. They don&rsquo;t grow, and they have few demands. They&rsquo;re quite unlike real children.<br \/>\u00ab\u00a0What I will say without maybe being too specific is that with this update, one of the things we&rsquo;re trying to do is. Well, there is a popular fan request, which has to do with the children, trying to make the children a little more interesting\u00a0\u00bb, Barone said. \u00ab\u00a0So I&rsquo;m trying to do something with that, but there&rsquo;s a lot of other things in the update as well that no one&rsquo;s really asked for, but I think people will appreciate it.\u00a0\u00bb<br \/>Another confirmed new feature is two new marriage candidates. (Krobus, anyone?) Barone also talked about the potential for a farm map editor \u00ab\u00a0so you could basically make your own\u00a0\u00bb, though he&rsquo;s unsure yet whether it&rsquo;ll actually materialise in 1.7.<br \/>\u00ab\u00a0Because with every update, it&rsquo;s traditional to add a new farm type\u00a0\u00bb, Barone said. \u00ab\u00a0When the game first came out, there was just standard farm, that was it. And then 1.1, I added four different farms or something. And then with every update, there&rsquo;s been one added. What if we opened this up to the community and it was like now you could press an extra button, go into a browser and look at everyone&rsquo;s farm creation? That now adds almost infinite replayability to Stardew Valley. So I&rsquo;m interested in ways to make the game more just infinitely replayable without the use of AI. That&rsquo;s never going to happen.\u00a0\u00bb<br \/>As Andy Chalk reported back in December, Barone has already vaguely confirmed \u00ab\u00a0some more character\/social stuff\u00a0\u00bb and that \u00ab\u00a0it&rsquo;s also traditional to add a new farm type\u00a0\u00bb. But as always, the full scale of 1.7 won&rsquo;t be clear until just before launch.<\/p>\n<script>jQuery(function(){jQuery(\".vc_icon_element-icon\").css(\"top\", \"0px\");});<\/script><script>jQuery(function(){jQuery(\"#td_post_ranks\").css(\"height\", \"10px\");});<\/script><script>jQuery(function(){jQuery(\".td-post-content\").find(\"p\").find(\"img\").hide();});<\/script>","protected":false},"excerpt":{"rendered":"<p>Kids are currently boring, apparently. Stardew Valley&rsquo;s 1.7 patch is going to be much bigger than anyone probably expects, and that&rsquo;s accounting for the fact that most Stardew Valley patches end up being bigger than anyone expects. In a new interview with IGN, creator Eric Barone listed a handful of features coming in the update, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":3457227,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[93],"tags":[],"_links":{"self":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/3457228"}],"collection":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/comments?post=3457228"}],"version-history":[{"count":1,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/3457228\/revisions"}],"predecessor-version":[{"id":3457229,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/3457228\/revisions\/3457229"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/media\/3457227"}],"wp:attachment":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/media?parent=3457228"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/categories?post=3457228"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/tags?post=3457228"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}