<!--DEBUG:--><!--DEBUG:dc3-united-states-it-in-english-pdf-2--><!--DEBUG:--><!--DEBUG:dc3-united-states-it-in-english-pdf-2--><!--DEBUG-spv-->{"id":461645,"date":"2017-02-25T00:21:00","date_gmt":"2017-02-24T20:21:00","guid":{"rendered":"http:\/\/nhub.news\/?p=461645"},"modified":"2017-02-25T00:09:06","modified_gmt":"2017-02-24T22:09:06","slug":"playing-zelda-on-nintendo-switch-big-world-small-screen","status":"publish","type":"post","link":"http:\/\/nhub.news\/fr\/2017\/02\/playing-zelda-on-nintendo-switch-big-world-small-screen\/","title":{"rendered":"Playing Zelda on Nintendo Switch: Big world, small screen"},"content":{"rendered":"<p style=\"text-align: justify;\"><b>The Nintendo Switch gets a solo masterpiece with Breath of the Wild, and its quiet grandeur feels like a Miyazaki film.<\/b> <br \/>We&rsquo;ve played Link&rsquo;s latest adventure on the Switch, and it&rsquo;s big. Real big. <br \/>I&rsquo;ve played Zelda games on the Nintendo 3DS, and DS and Game Boy Advance. I&rsquo;ve played Zelda games on the GameCube, Wii and Wii U. The Legend of Zelda: Breath of the Wild arrives as an unusual launch game for the Nintendo Switch , because the Switch isn&rsquo;t exactly a pure handheld or TV console. It&rsquo;s a tweener. As I played Breath of the Wild, I realized that changed the way I approach the game, too. <br \/>I&rsquo;ve only played about five hours so far (which is all I&rsquo;m allowed to talk about, anyway), but it&rsquo;s already gotten better at every step. <br \/>Breath of the Wild is a huge game, an open-world game. It feels oddly wide open compared with other Zelda experiences. I wake up, I wander around&#8230;and where do I go next? The landscape feels imposing, and I realize quickly I can go almost anywhere in it. Link can climb huge cliffs. Stamina becomes the major factor in how high you can climb, or how far you can swim. <br \/>Wandering becomes a theme. <br \/>The game also starts with a supreme sense of loneliness. It&rsquo;s me and nature. The sounds of Breath of the Wild come through strongly: birds and breezes, soft rustlings. I&rsquo;m not great with open-world games and my sense of purpose. Jeff Bakalar played, too, and got further along than I did. My first five hours or so were spent wandering to far places, finding rivers, picking up things. I jumped off a cliff by accident and into a pool and found a weird forest spirit who gave me something. <br \/>Zelda can be played on the go, even in tabletop mode, but TV-connected is best. <br \/>In handheld mode, on the Switch&rsquo;s 6.2-inch screen, Breath of the Wild&rsquo;s details can be a little hard to make out. The game&rsquo;s design seems made for bigger-screen experiences, and handheld Zeldas don&rsquo;t tend to get this large-scale (Ocarina of Time on 3DS made it work very well, though). The game looks just as good on the Switch&rsquo;s screen as on the TV, to my eyes, but I couldn&rsquo;t see into the distance as well. The game involves tremendous maps and, sometimes, small things you need to spot from far distances. <br \/>There&rsquo;s a virtual tablet in the game, too: Link carries a \u00ab\u00a0Sheikah Slate\u00a0\u00bb that can held up like a tiny GPS navigator to show map info or scan for destinations. Points on the map can be tagged, and it&rsquo;s necessary. Link learns some skills that become like magic powers, but most items I equipped wore down over time or had to be found. Swords shattered. Shields burned. Resources have to be managed. <br \/>I spent a lot of time like this. <br \/>So far, this feels like a fantastic game, and it&rsquo;s growing on me the more I play. The recipe-gathering is driving me a little crazy, and I&rsquo;m not always sure what to do next, but this is a great and challenging game to spend hours in. What also surprises me is how meditative and patient it is. An ambient soundtrack, subtle details, and a world full of surprises suggest a game that almost feels like animated art. Hayao Miyazaki , as a co-worker said. The reflections on nature, ruin and rebirth remind me of Horizon: Zero Dawn, and of my favorite science fiction. This Zelda isn&rsquo;t just challenging; it&rsquo;s a game I want to follow for the story. <br \/>And, I think, to just meander in for a bit.<\/p>\n<div id=\"td_post_ranks\" class=\"td-post-comments\" style=\"vertical-align: middle;\">\n<div style=\"float: left;\">Similarity rank: 1.1<\/div>\n<\/div>\n<p><script>\njQuery(function() {\nvar mainContentMetaInfo = '.td-post-header .meta-info';\nvar tdPostRanks = '#td_post_ranks';\nif (jQuery(tdPostRanks).length) {\n    var tdPostRanksHtml = jQuery(tdPostRanks).get(0).outerHTML;\n    if (typeof tdPostRanksHtml != 'undefined') {\n        jQuery(tdPostRanks).remove();\n        jQuery(mainContentMetaInfo).append(tdPostRanksHtml);\n    }\n}\n});\n<\/script><span>\u00a9 Source: <a href=\"https:\/\/www.cnet.com\/news\/zelda-breath-of-the-wild-is-a-nintendo-switch-epic-hands-on\/\" target=\"_blank\">https:\/\/www.cnet.com\/news\/zelda-breath-of-the-wild-is-a-nintendo-switch-epic-hands-on\/<\/a><br \/>\nAll rights are reserved and belongs to a source media.<\/span><\/p>\n<script>jQuery(function(){jQuery(\"#td_post_ranks\").remove();});<\/script><script>jQuery(function(){jQuery(\".td-post-content\").find(\"p\").find(\"img\").hide();});<\/script>","protected":false},"excerpt":{"rendered":"<p>The Nintendo Switch gets a solo masterpiece with Breath of the Wild, and its quiet grandeur feels like a Miyazaki film. We&rsquo;ve played Link&rsquo;s latest adventure on the Switch, and it&rsquo;s big. Real big. I&rsquo;ve played Zelda games on the Nintendo 3DS, and DS and Game Boy Advance. I&rsquo;ve played Zelda games on the GameCube, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":461644,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[90],"tags":[],"_links":{"self":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/461645"}],"collection":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/comments?post=461645"}],"version-history":[{"count":1,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/461645\/revisions"}],"predecessor-version":[{"id":461646,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/posts\/461645\/revisions\/461646"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/media\/461644"}],"wp:attachment":[{"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/media?parent=461645"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/categories?post=461645"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/nhub.news\/fr\/wp-json\/wp\/v2\/tags?post=461645"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}