<!--DEBUG:--><!--DEBUG:dc3-united-states-software-in-english-pdf-2--><!--DEBUG:--><!--DEBUG:dc3-united-states-software-in-english-pdf-2--><!--DEBUG-spv-->{"id":1282286,"date":"2018-12-01T02:10:00","date_gmt":"2018-12-01T00:10:00","guid":{"rendered":"http:\/\/nhub.news\/?p=1282286"},"modified":"2018-12-01T06:16:41","modified_gmt":"2018-12-01T04:16:41","slug":"red-dead-online-how-to-avoid-griefing-from-other-players","status":"publish","type":"post","link":"http:\/\/nhub.news\/ru\/2018\/12\/red-dead-online-how-to-avoid-griefing-from-other-players\/","title":{"rendered":"Red Dead Online: How to Avoid Griefing from Other Players"},"content":{"rendered":"<p style=\"text-align: justify;\"><b>As the Red Dead Online beta continues, the absence of a &#8216;passive mode&#8217; has some players wondering how to avoid griefers and player-killers in general.<\/b><br \/>\nThe Wild West can be a cold, hard place, and players attempting to explore Red Dead Online\u2018s \u201cFree Roam\u201d mode may find themselves victims of frequent, and sometimes targeted, Player vs. Player combat. Unfortunately for those that are looking for some respite in Rockstar\u2019s new online experience, their options are limited.<br \/>In what may come as a surprise to players that are new to Red Dead Online, there is currently no \u201cpassive mode.\u201d Many multiplayer games, including Grand Theft Auto Online, allow players to opt-out of PvP by turning \u201cpassive mode\u201d on, making them immune to damage from other players while being unable to damage others themselves. The absence of this feature in Red Dead Online means that a player can be killed by anyone at anytime, with one location acting as an exception: a player\u2019s camp.<br \/>In camp, players will find a flag that can be changed between red and white. When a red flag is flown, the savagery of Red Dead Online\u2018s open-world continues, and the player can be freely slain. However, with a white flag up the pole, a player\u2019s camp becomes a safe haven where they can restore cores, craft, and change their wardrobe without the threat of being executed by a blood-thirsty player.<br \/>Flags are changed by holding L2 or LT near the in-camp flag and choosing to either raise or lower the white flag. This can also be accessed by pressing left on the D-pad and selecting the \u201cCamp\u201d menu. It is important to note that after lowering a white flag, players are not able to re-raise it for 30 seconds.<br \/>For those that are out in the open world and find themselves at the mercy of a griefer, the parley system can also offer some help. After suffering a few annoying deaths at the hands of another player, you can activate a parley, which prevents both parties from firing weapons at each other. It\u2019s a solution, yes, but it isn\u2019t perfect, as the parley timer only lasts 10 minutes and players can still see each other on the map.<br \/>Certainly, forming a posse of passive players can assist in warding off unwanted attacks, though this may not be an option (or even desirable) for many that wish to explore the online world. It doesn\u2019t help that the servers are struggling in this early beta test period, and some might not be able to join up consistently.<br \/>In time, a \u201cpassive\u201d or \u201cFriendly Free Roam\u201d mode may find its way to Rockstar\u2019s new multiplayer experience. Conversations occurring throughout the community certainly suggest that a non-negligible percentage of the player base would welcome one of these options. For now, players that hope for a more peaceful Red Dead Online experience will just need to get comfy in their camps and find strength in numbers.<\/p>\n<script>jQuery(function(){jQuery(\".vc_icon_element-icon\").css(\"top\", \"0px\");});<\/script><script>jQuery(function(){jQuery(\"#td_post_ranks\").css(\"height\", \"10px\");});<\/script><script>jQuery(function(){jQuery(\".td-post-content\").find(\"p\").find(\"img\").hide();});<\/script>","protected":false},"excerpt":{"rendered":"<p>As the Red Dead Online beta continues, the absence of a &#8216;passive mode&#8217; has some players wondering how to avoid griefers and player-killers in general. The Wild West can be a cold, hard place, and players attempting to explore Red Dead Online\u2018s \u201cFree Roam\u201d mode may find themselves victims of frequent, and sometimes targeted, Player [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1282285,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[93],"tags":[],"_links":{"self":[{"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/posts\/1282286"}],"collection":[{"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/comments?post=1282286"}],"version-history":[{"count":1,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/posts\/1282286\/revisions"}],"predecessor-version":[{"id":1282287,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/posts\/1282286\/revisions\/1282287"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/media\/1282285"}],"wp:attachment":[{"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/media?parent=1282286"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/categories?post=1282286"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/nhub.news\/ru\/wp-json\/wp\/v2\/tags?post=1282286"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}