More news from Ubisoft now as the French publisher reveals it is opening two new development studios. The firm has announced that it is setting up shop in b…
More news from Ubisoft now as the French publisher reveals it is opening two new development studios.
The firm has announced that it is setting up shop in both Mumbai and Odesa, with these new studios working in triple-A projects and live-ops.
This is an expansion of Ubisoft’s presence in these regions, building on the firm’s Indian Pune office as well as its Kiev outfit in Ukraine.
The Mumbai office is reporting to Jean-Philippe Pieuchot, MD of the aforementioned Pune studio, with the Odesa outfit being headed up by Kiev studio manager Adrian Serbanescu.
The Mumbai office will grow to 100 staff in the next two years.
“This year marks the tenth anniversary of Ubisoft’s presence in India and in Ukraine. Our commitment to both countries is now strengthened by these expansions to Mumbai and Odesa,” executive director of Ubisoft worldwide studios Christine Burgess-Quémard said.
“I am proud to see how our production presence is growing, and strongly believe that it is by investing and expanding our knowledge and expertise internally that we will be able to keep delivering the high-quality entertainment experiences of the future.”
Pieuchot added: “I’m very excited to see our presence growing in the country. Opening a studio in one of the world’s biggest and most dynamic cities will open the doors to a new pool of talents. Our ambition is to contribute towards the development of the Indian video game ecosystem by partnering closely with top schools and institutions.”
The MD for Eastern European Hub studios, under which the Odesa location falls, Sébastien Delen, commented: “Ubisoft first came to Kiev 10 years ago and since then the team grew and took on challenging projects, but alongside Kiev, we have always been interested in Odesa and thus the perfect occasion for us to show this was by opening an office there. We are really glad to see the industry evolving in Ukraine and to see so many people who are passionate about game development.”