With Forsaken, Bungie promised to fix all of Destiny 2’s problems. Instead, the studio managed to do more than I could’ve ever hoped for, bringing back elements like faster Crucible play and random rolls while adding features such as the terrific Gambit mode and a promising new raid.
A year before Forsaken, Destiny 2 was met with praise from the Destiny community as well as critics. But only a few months later, it became clear that the game was missing the enjoyable repetition that players found in the original Destiny. For the past nine months, Destiny 2 has been struggling through scandals and mediocre expansions, trying to reach this moment.