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Ex-NetherRealm devs say crunch and exploiting contractors was the studio norm

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Developers discuss crunch and on how contracted employees can be exploited by game development studios.
Developers that had previously worked at Mortal Kombat 11 developer NetherRealm Studios took to Twitter to talk about their experiences at the studio last week, a discussion prompted by Polygon’s story on similar crunch issues at Fortnite developer Epic Games.
There’s a great deal of overlap between the concerns raised by some of the ex-NetherRealm devs and those that brought up by the anonymous Epic employees that spoke to Polygon, including some on crunch and on how contracted employees can be exploited by game development studios.
A story for PC Gamer fleshes out some of those stories, with developers telling the publication about toxic workplace behaviors, months-long periods of crunch, and issues faced by both contracted and full-time developers at the studio.

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