Home United States USA — IT DirectStorage 1.1 uses GPUs to optimize decompression performance and lower game load...

DirectStorage 1.1 uses GPUs to optimize decompression performance and lower game load times

121
0
SHARE

For those needing a quick refresher, games require massive amounts of data to build their immersive worlds. Every object, character and landscape has assets attached that dictate.
In a nutshell: Microsoft is on track to release DirectStorage 1.1 with GPU decompression to developers by the end of 2022. It’s unclear which games will be the first to take advantage of it, but Microsoft promises to provide more API specifics and documentation with the release coming soon.
For those needing a quick refresher, games require massive amounts of data to build their immersive worlds. Every object, character and landscape has assets attached that dictate various aspects like color, shape and lighting. Collectively, the assets amount to hundreds of gigabytes of data which gets compressed to reduce the overall size of the game.

Continue reading...