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Sony Levels-Up PS5 Gaming Accessibility With Its Customizable Project Leonardo Controller

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Sony announces Project Leonardo, a very customizable accessibility controller, and that’s pretty great thing for PS5 gamers.
Gaming is one of the largest industries in the world. It provides entertainment, interaction, community, and just plain fun. With as many gamers as there are in the world, it’s no surprise that accessibility is a big deal. To that end, at CES this year, Sony introduced a new accessibility controller for the PlayStation 5 code-named Project Leonardo.Accessibility technologies may be a smaller portion of the gaming market, but that in no way makes it any less critical. Games have seen an influx of accessibility settings, such as close captioning and the option to scale it and provide backgrounds to the closed-caption. There are even color-blindness-friendly color palettes, and, as we’re highlighting here thankfully, new interface devices.In order to provide an interface that can allow almost anyone to game, Sony collaborated with charity organizations AbleGamers SpecialEffect , and StackUp . In doing so, the controller that was created is highly configurable, works with many third-party accessories, and integrates with the PlayStation 5 very well. The design is made specifically to accommodate those with limited motor control, including difficulty holding a controller for long periods, accurately pressing small clusters of buttons or triggers, or the inability to position thumbs and fingers on a standard controller.The components to the controller are all swappable, and the analog stick distance from the game pad itself can also be adjusted.

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