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Mortal Kombat 1: Every Damage Type, Ranked

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Here’s every damage type in Mortal Kombat 1, ranked from worst to best.
The last few Netherrealm games have all featured an additional, rotating single-player mode, which allows one to play single-player combat with different whacky modifiers. Moreover, players can grind these modes for tons of gear, skins, and other collectibles. Mortal Kombat 1 features a new rendition of these called invasions.
Invasions in Mortal Kombat 1 are a well-thought-out feature. This mode features a lot of variety and depth. The fact that players exclusively get gears and skins from completing different trials is a big plus when compared to Mortal Kombat 1’spredecessor. However, this game mode still needs a lot of balancing and quality-of-life adjustments. One of the big new changes in the invasion mode is the introduction of elemental damage types. These damage types each have their own pro and cons, as they are strong against certain other damage types and vice versa. Every character and kameo is classified in these damage types, and they are all laid out and ranked below. 10 Physical
Physical is one of the weaker damage types in the game for a multitude of reasons. The first is the fact it is the only elemental type that doesn’t deal extra damage to any other category, making it limited in offense. Secondly, it deals less damage to Blood, which makes the offense of the characters in this category somewhat stunted.
It does have a saving grace in the form that Baraka is an incredibly easy character with high damage, and the Jax Kameo is pretty strong, too. 9 Ice
Ice is a double-edged sword, and it is extremely situational. Only two characters are part of this damage type, which makes it hard to take advantage of its less damage from boon.

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