The are over 30 different bosses to find and overcome in Lords of the Fallen, and some of them are a lot more difficult than their peers are.
Lords of the Fallen is a gigantic game with a wide variety of areas to explore, from lands covered in ice and snow to the bottom of a torturous tower of pain. Not only does this game have multiple endings, but it also has unique bosses and rewards based on the ending the player is on the path to obtain.
Across the 30+ bosses Lords of the Fallen has to offer, there are some that are truly challenging, even in co-op. So, let’s go over some of the most challenging bosses in Axiom (or the Umbral) so players know what to prepare for ahead of time. 10 Pieta – She of Blessed Renewal
Starting things off with well, the first real ‘boss’ of the game, it’s Pieta. Pieta is not only the player’s best introduction to how boss fights will be in the remainder of Lords of the Fallen, but she’s also a very helpful NPC throughout the course of the game (she’s the one who upgrades the player’s Sanguinatrix).
As a boss fight, however, she’s definitely a bit of a barrier for players new to this genre of games in terms of difficulty. If players rely on the parrying mechanic, they can easily Stagger Pieta 2 or 3 times before she transforms into her second phase, but if they don’t it can be a tad rough. Thankfully, even when she’s in her second phase, her moveset doesn’t change all that drastically, players will just need to chase her down a bit more often. 9 The Hushed Saint
The Hushed Saint is an example of a subset of Lords of the Fallen bosses that seem to spend a decent portion of their boss fight being completely untargetable by players. While this is fine once or twice, it does get a bit more irritating as it pops up more and more throughout the game. However, the Hushed Saint is probably the least offensive example of this, since he’s only untargetable when hopping on and off his horse (or out of the water).
In general, the attack patterns of the Hushed Saint are not that difficult, but the damage he outputs for the level the majority of players tend to be when they reach this area early on can be brutal. Additionally, a lot of players also missed the mechanic of Soul Siphoning those Umbral Parasites (which the arena is covered in) right when he goes over them to knock the Hushed Saint off his own horse. 8 Kinrangr Guardian Folard
There are a lot of people who are comparing this game to something like Dark Souls 2. Both games seem to have a bit of a reputation for designing their difficulty around the concept of ‘pranking’ their players rather than just challenging them. Whether it’s old ladies pushing the Dark Crusader off cliffs, dogs around every corner, or the army of archers in every area, Lords of the Fallen can be a bit much at times.
Kinrangr Guardian Folard is a perfect example of this design philosophy. His boss battle almost seems intentionally designed to be as irritating as possible given that it has: 7 Harrower Dervla The Pledged Knight & The Unbroken Promise
Lords of the Fallen’s story and lore can be a bit hard to parse at times, given all the religious worldbuilding, sanctimonious ‘fluff’, and lines about scriptures (honestly it’s very reminiscent of the Blasphemous games) but there’s a lot of interesting lore to be found.