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Warhammer 40,000: Darktide Patch 13 Notes

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Fatshark released a new update for Warhammer 40,000: Darktide, bringing many changes, including a class overhaul. Say goodbye to the old Feats system.
Fatshark released a new update for Warhammer 40,000: Darktide, bringing many changes, including a class overhaul. Say goodbye to the old Feats system. Now, you’ll earn Talent Points as you level up, maxing out at 30 points at level 30. You can freely allocate these points in Talent Trees, making it easier to experiment with different setups.
Each Class starts with a basic set of abilities and features, which can be improved or replaced via the Talent Trees. So, if you liked your previous build, you’ll probably find something similar in the new system. Below, you can find the complete patch notes.Warhammer 40,000: Darktide Patch 13 Notes
Instead of unlocking a new row of feats every 5 levels, you will now be granted one Talent Point for each level you reach, to a maximum of 30 points at level 30. Spending and removing points in the Trees is free, so don’t be afraid of trying out different configurations and creating multiple presets!
Every Class will start with a Baseline Ability, Blitz, and Aura (Most of them are the same ones you are playing with today), and in the Trees you will find options to upgrade them or replace them completely with new ones. For a few Classes this means that we’ve also lowered the strength of the Baseline Abilities, and you’ll instead be able to regain the lost power further down in the Trees.

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