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Sony has too many unsold PlayStation VR2 units and has halted production

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The high price tag, a discreet catalogue and a lack of promotion do not bode well for the future of its virtual reality hardware.
At Gamereactor we have always covered PS VR2 sales because we have always felt that the hardware deserved much more, either because its new features made it a much more versatile headset than its predecessor, or because the technology and titles developed for virtual reality could make the leap to the general public. But Sony did not bet on a large market penetration or on offering a sufficiently broad and attractive catalogue to justify PS5 users (who have also had their difficulties in the first half of the console’s cycle to get one) shelling out another 600 euros on a peripheral that they were not going to use as much as they wanted.

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