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Apex Legends announces 'improved' battle pass structure that actually sucks for players, removes option to pay with in-game currency

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The new “half-season” Apex Legends battle passes aren’t going over well.
One thing you never want to see as a player of a live service game is a convoluted new spreadsheet—they’re rarely if ever a bearer of good news. Case in point: The “improved” Apex Legends battle pass structure, announced today with a blog post and headache-inducing chart, has immediately led to protest planning.
Here are the two biggest changes:
There will now be two 60-tier battle passes per season instead of one 110-tier pass
Premium battle pass tracks will only be purchasable with real money
So, instead of spending 950 Apex Coins (approximately $9.99, but alternatively earned by playing) on each season’s premium battle pass track, players are now invited to spend $9.99 cash per “half season” premium battle pass track. A $19.99 Premium+ track has also been introduced for each half season battle pass, replacing the old premium bundle.
What makes this nouveau structure better, according to Respawn, is that it’ll be easier to get the most desirable items in each of the smaller half-season passes. Their 60 tiers will still include the same number of legendary skins as the old season-long passes, with a Reactive weapon skin at the top, plus more Crafting Metals and Apex Packs.

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