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Monster Hunter Wilds made me want to explore its ecosystem

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Capcom’s new Monster Hunter game is a big, living open world, with a captivating ecosystem.
As Capcom’s Monster Hunter series has grown in scope and popularity over the past 20 years, so too have the game’s worlds. They’ve gone from discrete zones to massive open-world environments populated with smarter, more believable creatures. Monster Hunter Wilds continues that evolution, with an emphasis on its ecosystem, an ever-changing climate, and wildlife that feels more realistic than ever before.
I got to sample a small slice of what Monster Hunter Wilds has to offer during a hands-on event in August, and a few new elements stood out as potentially having a huge impact on how players experience this world.
That starts with the new mount, a dinosaur-like creature called a Seikret. I got my hands on a Seikret from the earliest moments of the game, which act as a sort of tutorial for how to ride and command one. Thanks to this speedy new mount, it’s easier than ever to keep pace with your prey in Monster Hunter Wilds. The Seikret opens up new combat tactics, too: You can store a back-up weapon on your Seikret that you can swap to while riding it — very handy if you need a ranged option on the go.
But it was during my battle to hunt down a Doshaguma — a new bear-like monster — where the ecosystem of Monster Hunter Wilds started to show its potential.

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