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Darktide already has hard mode, but will add 40 extra hard, randomized difficulty levels anyway

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The forthcoming Havoc modes will likely be the cause of much swearing.
The hardcore adepts of Warhammer 40,000: Darktide are getting what they want, it seems, with a variable-modifier difficulty mode harder than the current hardest level coming in the neat future. Fatshark announced Havoc this week, a system of escalating difficulty levels for the already-maxed-out player to fight through against ever-increasing penalties. To be clear, I’m not complaining, I just think it’s funny that a year after it got the always-hardest-modifiers Auric Mode the players of Darktide are like “yeah, we’ve had one hardest, but what about even hardester?”
“We’ve long seen the comments from players saying they want more of a challenge from Darktide. Players would like to continually challenge themselves and improve their skills. You want to face the horrors of the tide”, said Fatshark in an announcement.

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