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There is simply too much going on in Black Ops 6 Season 1

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Warzone is welcomed into the Black Ops 6 fold on November 14.
In terms of volume of stuff, I’m not sure any games beat Call of Duty’s seasonal updates. Black Ops 6 Season 1 is kicking off next week, November 14, and the blog post breaking it all down is so long that I had to read it over two sittings. The density of information makes more sense when you consider that Activison is lumping together both Black Ops 6 and Warzone, the latter of which is getting fully integrated with BLOPS 6’s guns, perks, classes, Omnimovement control changes, and gaining a new small-sized map called Area 99.
I’m happy for you Warzone folks, but it’s the Black Ops 6 additions catching my eye on the Season 1 roadmap:
Five new guns: Two at season start, three mid-season
Five new maps: Three 6v6 maps at season start, one 2v2 and another 6v6 between November and April
One new perk: Shadow, which I’m guessing makes you immune to proximity gadgets
One new scorestreak: A Hand Cannon, presumably a one-shot-kill super gun with limited ammo
Three modes: Ransack, Prop Hunt, and MP Ranked
One new Zombies map (mid-season)
Three new Zombies Gobblegums
Two mid-season events
A bunch of ugly skins
Black Ops 6’s map pool is one of the few underwhelming aspects of an otherwise strong year for CoD, so injecting more 6v6 maps into the mix ASAP is a good sign.

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