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The RetroBeat: — Ratchet & Clank Future: A Crack in Time is the franchise at its best

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While I’m not a Ratchet & Clank expert, A Crack in Time is the series’ high mark for me. I’m hoping that Rift Apart can rise above it.
Ratchet & Clank: Rift Apart is my most anticipated next-generation game so far. And it has me thinking about one of my favorite PlayStation 3 games. I’m not the world’s biggest Ratchet & Clank fan. Don’t get me wrong, I’ve enjoyed all of the games in the series that I’ve played. But I also have not gone through great lengths to play through all of them. Of the those I’ve played, Ratchet & Clank Future: A Crack in Time is easily my favorite. A Crack in Time released for the PS3 in 2009. Before I start praising it, I want to start with something trivial. I love using the word “future” as a tag in a title. Be it in Jet Set Radio Future, Steven Universe Future, or whatever. Sorry, “adventure,” “forever,” and “returns” — nothing beats “future.” Now, let’s get more serious. Like every other game in the series, A Crack in Time features a fun blend of 3D platforming and shooting action. To me, Ratchet & Clank is the 3D Mega Man series we never got (don’t get me started on Mega Man Legends… that’s for another time).

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