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Every hero in Marvel’s Midnight Suns and what they do

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12 Heroes of the Marvel Universe have teamed up to face off against Lilith, the demon mother. Learn about each hero’s specialty and who they want to bring along on a mission to easily defeat the demon army.
Marvel’s Midnight Suns features a star-studded cast with heroes from the Avengers, X-Men, Runaways, and more. With so many legends from across Marvel canon, it can be hard to choose which heroes you want to pit against the Mother of Demons and her army. There may also be some unfamiliar faces amongst the bunch. Learn how to pick the right team for the job with our character guide that explains each hero’s specialty.
Specialty: All-rounder
The Hunter is the only hero in Marvel’s Midnight Suns who can fill any role on the squad. Their deck can be customized to focus on damage, control, support, mitigation, or any combination you can think of. The Hunter’s abilities follow three branches: Light, Dark, and Power. Light abilities are more supportive, focused more on healing and generating heroism. Dark abilities deal a lot of damage at the cost of health and cards. Power abilities, meanwhile, balance offense and defense for a balanced approach.
Also, the Hunter has two passive abilities: “Collars” and “Suits.” Collars will grant you abilities as you play cards from a certain branch (Light or Dark), with the abilities are more effective the more branch cards you’re using. Suits gives you a passive ability as you unlock more combat suits during your playthrough. Note, you can choose which passive to use no matter which suit you’re wearing.
Since the Hunter can be tailored to any role, they’ll work in any squad. Build your favorite Hunter deck, and surround them with heroes who will fill in your weaknesses.
Specialty: Support
Doctor Strange is a support hero whose abilities focus around heroism — gained by playing Attack and Skill cards. As you gain more heroism, his abilities will become enhanced. His cards will upgrade to a stronger version that comes with extra effects or damage. Since his enhanced abilities require a lot of heroism, you’ll need a hero that produces a lot of heroism, which Doctor Strange can also do. His passive ability, “Greater Good,” has a chance to generate heroism at the start of every turn, and his cards are great at building up heroism.
Although his abilities focus around heroism, that’s not everything that Doctor Strange is capable of. He can increase your card plays, draw cards, and offers a variety of buffs like mitigation and stealth. Doctor Strange will work in any team, but will find the most use in teams that require high heroism generation.
Specialty: Damage
Blade’s priority on a mission is to make his opponents bleed and drain their lifeforce over time. As a Dhampir (half-man, half-vampire), his abilities focus around bleeding, which will make enemies take damage over time. Bleeding works in tandem with his other specialty, the self-explanatory lifesteal. Blade will be able to consistently damage foes and heal himself as the fight prolongs.
As a damage dealer, Blade lacks a lot of support and control abilities. If you decide to send Blade out on a mission, bring a support character who can buff his damage output and cover for his weaknesses.
Specialty: Damage/Tank
Captain Marvel specializes as a damage dealer because of her binary state, Captain Marvel’s unique ability.

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