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Warhammer 40,000: Darktide Patch #12 Notes

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Warhammer 40,000: Darktide Patch #12 is now available and it contains a pretty hefty list of changes. Without further ado, you can find the patch notes
Warhammer 40,000: Darktide Patch #12 is now available and it contains a pretty hefty list of changes. Without further ado, you can find the patch notes below.
Here are the Patch notes for Patch #12 – Into the Maelstrom. As part of this patch there will be a maintenance period in which you will be unable to log in into the game. We expect this to last around 3 hours, commencing from 07:00 UTC.
With this patch, the Mission Board will now primarily utilise its Dynamic System. This means that the conditions chosen to be available on the mission board will cycle much more frequently through all released conditions available.
We want new players to have a smoother experience in the early game, while still adding challenges for advanced players with harder conditions. As an example, you will see much less frequent occurrences of Low Intensity conditions on Damnation, while lower difficulties like Uprising will have less frequent occurrences of High Intensity conditions.
Maelstrom missions are now available on the mission board! These are missions with a set of new Conditions, which is a mixture of new modifiers and existing ones in different variations. They will be accessible through a unique slot on the mission board, which is available at all times so that they are easy to find and try out. We will be experimenting with different variations going forward.
These Maelstrom missions should be approached with caution as some of them can be quite challenging! As a reward for completing these challenges, both XP and Ordo Dockets will have a higher payout than usual.
We are introducing an additional mission board for players that will consist of a set of high difficulty missions that will always have a condition applied to them. You must be level 30 to play these missions.

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