DICE and Ripple Effect are looking to challenge their former colleagues that made The Finals.
2008’s Battlefield: Bad Company will always be remembered by fans of the franchise. One of the reasons for this is that the game introduced the series’ now iconic highly destructible environments. It has become a trademark of Battlefield since then with the term Levolution and stuff like that, so this new detail about the next entry shouldn’t come as a surprise.
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USA — software Next Battlefield promises the "most realistic and exciting destruction" ever