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Red Dead Redemption 2: Molly returns to camp in patch 1.01

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Rockstar has released the patch notes for Title Update 1.01, and fixed Molly’s disappearing from camp.
Rockstar has released the patch notes for Title Update 1.01, which has fixed Molly’s disappearance from camp.
The Red Dead Online beta dropped on Friday with patch 1.01, but there were a number of fixes in the update too, including the return of Molly, who could go missing from players’ camp after the American Distillation mission.
Fixes for bugs affecting story mode companions are as follows, for both PS4 and Xbox One: Fixed an issue where retrying a checkpoint during the mission ‘Polite Society, Valentine Style’ would cause multiple companions to be missing from Camp Fixed an issue causing Molly to be missing from Camp following the mission ‘American Distillation’ Fixed an issue in the mission ‘Outlaws from the West’ where the player lost the ability to talk with Dutch when playing in first person Fixed an issue in the mission ‘The Fine Art of Communications’ where players lost the ability to speak with companions
The Online beta is causing frustration amongst players with the rate at which they can earn currency and the prices of items taking flak .
Matt’s spent some time in the Wild West and has called Red Dead Online “ GTA with all the bloat removed .”
You can check out the extensive list of patch notes below: Title Update adds in access to the Red Dead Online Beta Fixed an issue where animals were triggering ‘Dynamic Kill Cams’ despite being set to ‘Disabled’ in settings Fixed an issue where changing controller layout while using binoculars could lead to the player being unable to study or track animals Fixed an issue with first-person auto aim when aiming behind on a wagon Fixed an issue where retrying a checkpoint during the mission ‘Polite Society, Valentine Style’ would cause multiple companions to be missing from Camp Fixed an issue causing Molly to be missing from Camp following the mission ‘American Distillation’ Fixed an issue in the mission ‘Outlaws from the West’ where the player lost the ability to talk with Dutch when playing in first person Fixed an issue in the mission ‘The Fine Art of Communications’ where players lost the ability to speak with companions Fixed an issue where players would not get access to all their weapons in the Epilogue if they failed a specific stage in the mission ‘Red Dead Redemption’ Fixed an issue where players could lose a weapon looted from Valentine after restarting missions from a checkpoint Fixed an issue where the incorrect set of Cigarette Cards could be removed when mailing a complete set at the Post Office Fixed an issue where players could lose some of the Gunslinger photographs from Calloway Fixed an issue that allowed donation of documents to the Camp donation box Fixed an issue where players could get stuck in an animation loop after hip firing their pistol and then swapping to their bow Fixed an issue where players could get stuck equipping and putting away the bow on horseback after equipping it from the weapon wheel Fixed an issue where a weapon’s custom grip could be replaced with a default grip after swapping with a defeated enemy’s weapon Added safeguards against characters becoming invisible when changing outfits Fixed an issue where a hole in the terrain would appear near the Railroad Camp and surrounding area Fixed general issues which caused a player to be unable to take cover via buildings/objects/etc. Fixed an issue where alligators were unable to kill a hogtied NPC while on land Fixed an issue where predators would get stuck if they could not reach the player Fixed an issue where picking up the Legendary Lake Sturgeon, caused the player to be unable to equip weapons as well as drop or stow the fish Fixed an issue where players were unable to shoot during a duel when using certain controllers Fixed an issue with the number of bump attempts within a set amount of time would cause the players to become Wanted Fixed an issue where players would become Wanted, even after complying and removing their mask as requested by the law Fixed an issue in the mission ‘Black and White Chain Gang’ – Stage 2 – where the player would become Wanted for fighting an NPC required to access one of the Posters Fixed an issue where players who fired a warning shot when intimidating an NPC, would cause the intimidation fail and the NPC to flee Fixed an issue where NPCs would stop being witnesses, even if not successfully intimidated Fixed an issue where the player would become Wanted for a warning shot when no NPC was visible or nearby Fixed an issue where witnesses would report the same corpse that previously been reported to the law Fixed an issue at Fort Wallace where the Army would try and report crimes, even though they were unable to leave the fort Fixed general issues associated with the law being unable to arrest players Fixed an issue in the mission ‘Outlaws from the West’ where players could get stuck by repeatedly punching the NPC during interrogation Fixed an issue in the mission ‘Outlaws from the West’ where the horse could get stuck in the barn Fixed an issue in the mission ‘Outlaws from the West’ where players could get stuck duelling Fixed an issue in the mission ‘Enter, Pursued by a Memory’ where the mission would not fail after players pushed their Companion off of a cliff Fixed an issue where players were unable to move after completing the mission ‘Enter, Pursued by a Memory’ Fixed an issue in the mission ‘Americans At Rest’ where players could become stuck in the view of their satchel during the fight Fixed an issue in the mission ‘Polite Society, Valentine Style’ where players could become invisible after retrying a checkpoint Fixed an issue in the mission ‘Money Lending and Other Sins I’ where players could lose control when attempting to launch the introduction cutscene while using specific Kit items Fixed a progression issue in the mission ‘Good, Honest, Snake Oil’ Fixed an issue in the mission ‘Paying a Social Call’ where it was possible to block entry to the cabin with a chair Fixed an issue in the mission ‘The Sheep and the Goats’ where the mission could fail for a companion dying while playing through the mission quickly Fixed an issue in mission ‘A Quiet Time’ where the interior of the Saloon would disappear after repeatedly exiting the Saloon Fixed an issue in the mission ‘Blessed are the Meek?’ where progress would stop after reaching the horses Fixed an issue in the mission ‘Exit Pursued By A Bruised Ego’ where progress in the mission was stopped if players were unable to pick up the rabbit and it became rotten Fixed an issue in the mission ‘Exit Pursued by a Bruised Ego’ where players were unable to exit the crafting menu if their Satchel was already full of Plain Game Fixed an issue in the mission ‘The Fine Joys of Tobacco’ where mission progress stops if the in-game Companion falls off their horse during the escape Fixed an issue in the mission ‘Magicians for Sport’ where progress stopped after inspecting all clues Fixed an issue where players could become locked outside the bank in the mission ‘Sodom? Back to Gomorrah’ Fixed an issue where replaying the mission ‘Angelo Bronte, a Man of Honor’ then immediately loading an autosave would load players into an incorrect point in the Story Fixed an issue in the mission ‘No, No and Thrice, No’ where companions could become invisible, preventing progression Fixed a progression issue in the mission ‘Country Pursuits’ Fixed an issue in the mission ‘Savagery Unleashed’ where progress could stop during the grapple sequence Fixed an issue in the mission ‘Archeology for Beginners’ where progress could stop after equipping binoculars Fixed an issue in the mission ‘Favored Sons’ where progress could stop if all soldiers were killed while surrendering Fixed an issue in the mission ‘The Fine Art of Conversations’ where progress could stop during the escape stage if a large pelt was stowed on the player’s horse.

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