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Rockstar working on making Red Dead Online economy less grindy

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While most of my time Red Dead Online has been spent trying to run from or ambush griefers, I can confirm that it is pretty hard to accrue cash and gold. Items that I steal and material I gain from…
While most of my time Red Dead Online has been spent trying to run from or ambush griefers, I can confirm that it is pretty hard to accrue cash and gold. Items that I steal and material I gain from hunting seem to sell for much less than they do in single-player mode. To make matters worse, everything from tonics to food sells for quite a bit more than it does in the campaign.
Gold bars, which serves as the eventually purchasable in-game currency, is also challenging to get. In roughly 12 hours of play, I have only gained one-eighth of a bar and most items that are sold for gold cost multiple bars.

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