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Intel Confirms Real-Time Ray Tracing For Its Xe GPU Architecture

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Next year Intel will be bringing its discrete GPUs to the market and the company has confirmed hardware supported real-time Ray Tracing for its Xe GPU
Next year Intel will be bringing its discrete GPUs to the market and the company has confirmed hardware supported real-time Ray Tracing for its Xe GPU architecture.
For the time being, Nvidia RTX GPUs are the only GPUs in the market capable of rendering Ray Tracing in video games using their RT Cores. However, Intel won’t compete with Nvidia with the help of its Xe GPU architecture in the gaming sector.
Instead, Intel will compete with the likes of Nvidia Quadro and Tesla GPUs. Meaning, Intel is targeting High-Performance Computing market comprising of Data centers, AI and more.
As for gaming, Intel hasn’t revealed any plans to release GPU targeting gamers but if it does then I expect Intel GPUs to support real-time Ray Tracing.

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