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Override 2: Super Mech League Review (PC)

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Mechs are fun when structural issues don’t drag them down
The game is built around mech combat mechanics and is created and published by Modus Studios. It can be played on the Xbox Series X and S, the PlayStation 4, the older generation from Microsoft and Sony, the Nintendo Switch, and the PC. The core elements are easy to understand. Gamers control a giant robot with a wide array of attacks, all of them employed to win fights. Light and heavy punches and kicks are available to all featured mechs, as are blocks, jumps, and throws. Mixing and matching them will lead to combos, which can be interrupted. Dashing and double jumps add to the tactical panoply. Special attacks can be delivered at will and there’s no heat mechanic, like in the first game, to slow players down. The game shows off its big, bashing, strong robots and wants gamers to really deliver blow after blow to their enemies. Ultimates, very cool and different moves for all the featured mechs, are available once a mater is charged in special areas that pop-up during matches. The combat is chunky and weighty, entirely appropriate for the theme.

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