With many initially expecting Suicide Squad to be similar to Rocksteady’s (mostly) much-loved Batman Arkham series, the anticipation turned to disappointment as Kill the Justice League was.
In brief: Plenty of big-budget games flop hard, and few have flopped as badly as Suicide Squad: Kill the Justice League. Warner Bros. Discovery expected the superhero shooter to be a smash hit; instead, it led to the Rocksteady parent company taking a $200 million loss. Now, a report has shed some light on what went wrong.
With many initially expecting Suicide Squad to be similar to Rocksteady’s (mostly) much-loved Batman Arkham series, the anticipation turned to disappointment as Kill the Justice League was revealed to be a live service title with none of the magic of the early single-player Arkham entries. Sure enough, it launched to average or worse reviews from critics, and most players hated it even more.
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USA — software How Suicide Squad: Kill the Justice League became a $200 million failure