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Nintendo Switch Blames Timing For Not Porting Red Dead Redemption 2, Not Hardware

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A recent snippet on a Nintendo Switch Red Dead Redemption 2 port detailed how the Switch would literally explode if they tried booting the game up. This
A recent snippet on a Nintendo Switch Red Dead Redemption 2 port detailed how the Switch would literally explode if they tried booting the game up. This is due to the game’s massive size, enhanced graphics and overall hardware requirement to run the game. Considering the Switch can’t run Breath of the Wild beyond 30 FPS, this is an educated guess as to what would happen.
In an interview with the Hollywood reporter, President of Nintendo America, Reggie Fils-Aime granted more insight. Specifically on Nintendo’s future plans of success. Including if they’d ever had Red Dead Redemption 2 on the Switch in the coming future.
Mr. Reggie explained how the Nintendo Switch hadn’t planned for porting games that were currently in development before the console’s release.

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