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Why Starfield won’t be Fallout in space

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A whole galaxy to explore, far-flung technology, and whole new mythology, Starfield has the potential to redefine the Bethesda RPG.
After years of anticipation, speculation, and a few leaks, at E3 2021, Xbox and Bethesda finally confirmed what gamers around the world had been waiting to hear. Starfield, the next big RPG from Bethesda Game Studios, had a release date. And while its November 11,2022 launch was almost 18 months away, the newly released teaser trailer, giving us the first look at the world of Starfield, only further stoked the excitement of fans. However, for those who’ve grown tired of the Bethesda formula, there’s been a lingering worry since the reveal that Starfield won’t be the revolutionary new step in the history of the legendary studio that they’re promising. Much in the same way that you can very much feel the DNA of Fallout 3 in Skyrim, many are wondering if Starfield is poised to be little more than Fallout in space. So, with details thin on the ground, we’ve decided to put your mind at ease with a collection of reasons why we think Starfield probably won’t be Fallout in space. We’ll be looking at things like the brand new lore that Bethesda gets to establish, the technological advancements, and the fact that, instead of a burned-down corner of America, Todd and the gang have all of the cosmos to play with. The most staggering difference between Fallout and Starfield is purely the canvas that Bethesda Game Studios gets to work with when creating its narrative. The Fallout maps were famously huge, emerging into The Capital Wasteland for the first time is a moment that’s indelibly marked in the minds of players everywhere. Ultimately though, however big the maps got, they’re still just a small chunk of the United States. With Starfield, Bethesda has an infinite amount of space, no pun intended, to play with. While Starfield likely isn’t going to consist of hundreds of planets, we’ve already seen in games like Xbox stablemate Obsidian’s The Outer Worlds how multiple planets can allow developers to totally change the landscape, the atmosphere and the visuals of a location. That mentality with the budget and scope of a Bethesda game means that we think it’s extremely unlikely that you’ll find yourself getting tired of the environment. No more tediously walking over a never-ending series of brown hills, now just jump in your ship and change the scenery.

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