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Flutter 2.8 boosts mobile performance

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Major rev of the cross-platform development framework promises faster startup and lower resource requirements for mobile apps, along with easier ways to connect with back-end services.
Flutter 2.8, the latest version of the company’s open source, cross-platform toolkit for building web, mobile, and desktop applications, has been released, highlighted by mobile performance improvements and improved compatibility with back-end services. The Flutter 2.8 release on December 8 coincided with the 1.0 release of the Flame modular 2D game engine, a game engine built on Flutter that offers a collection of tools for building games quickly. Google said mobile apps built with Flutter 2.8 should start faster and use less memory. The company said it has leveraged its experiences with large Google apps like Google Pay to make Flutter more performant and to provide better tools to guide profiling and optimization.

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