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Elden Ring update adds ray tracing for PC, PS5, Xbox Series X

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The latest update for Elden Ring brings the game to version 1.09 and adds ray-tracing visual effects for PC and next-gen consoles, as well a wide range of PvP and general balance changes, and adjustments to Ashes of War
Developer FromSoftware released a new update for Elden Ring on Thursday that brings ray-traced graphics to last year’s game. The option is available on the PlayStation 5, Windows PC, and Xbox Series X versions of Elden Ring.
On PS5 and Xbox Series X, Elden Ring players can find the new option under the Game Options menu. On PC, the setting is under Graphics, then Ray Tracing Quality. The new option doesn’t offer real-time reflections or, as you can see in the video below, dramatic graphical improvements in many situations. According to early reports from players using the new ray tracing settings, support extends to ambient occlusion and shadows. In other words, don’t expect dazzling real-time reflections on your armor — but do expect a hit to performance, specifically frame rate, if you play with real-time ray tracing.
For Elden Ring players on PC who opt for ray tracing effects, FromSoftware has published new hardware specifications for the feature:
Minimum
OS: Windows 10
CPU: Intel Core i5-10600K or AMD Ryzen 5 3600XT
Memory: 16 GB RAM
GPU: Nvidia GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB
Recommended graphics setting: 1080p – Low quality – Low Ray Tracing
Recommended
OS: Windows 11
CPU: Intel Core i7-10700K or AMD Ryzen 7 3800XT
Memory: 16 GB RAM
GPU: Nvidia GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB
Recommended graphics setting: 1080p – High quality – High Ray Tracing
Version 1.09 of Elden Ring also includes a sweeping set of balance changes and bug fixes, which you can read in the full patch notes below.PvP-exclusive balance adjustments
The adjustments in this section do not affect single-player or cooperative play.
The Inescapable Frenzy incantation power and grab angle have been increased.
The Lifesteal Fist skill power, range and grab angle have been increased.
Decreased the power of two-handed jumping attacks.
Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types.
Decreased the power of the Founding Rain of Stars spell.
Decreased the spell enhancement effect of the Terra Magica spell.
Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance.
Decreased the effectiveness of the Determination and Royal Knight’s Resolve skills.
Decreased the effects of the Contagious Fury skill of the Jellyfish Shield.
Decreased the effectiveness of the Claw Talisman.
Decreased the effectiveness of the Lord of Blood’s Exultation Talisman.

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