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Blizzard just can't stop changing elite enemy density in Diablo 4's dungeons

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In an effort to optimise their runs, Diablo 4 players figured out the most efficient dungeons, and Blizzard has been nerfing them each time.
Once you finish the Diablo 4 campaign, and reach level 50, the game starts to get progressively more grindy. You’re in the build-refining stage at that point, so you’d want to earn Paragon Points, and level up as quickly/efficiently as possible.
Players have found that dungeons are the best way to do this, because of their enemy density compared to simply roaming the open world. But not all dungeons are created equal, so players have been tier-listing the ones that offer the best XP.
At least, that’s how it has been.

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