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Take a closer look at how Apple leverages familiar gestures for new interactions with Vision Pro

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Apple is laying the groundwork to ensure that users will feel comfortable with Vision Pro.
Apple has put a lot of thought into how users will interact with Vision Pro. Traditional inputs from a keyboard, trackpad, controller, and voice are all options, but Apple really wants its users to use their eyes and hands with its upcoming device, creating a more personal and connected experience. Of course, there are a lot of unanswered questions at this point, and there’s also been plenty of folks chiming in with their thoughts about the device. So it’s always interesting to get a viewpoint from someone that’s heavily invested in the space, like Andrew Hart, who is the founder of Hyper, a company that creates indoor AR experiences for retail.
Hart shared his views on the Vision Pro, sharing in a series of tweets what he found interesting. With Vision Pro, Apple is creating new forms of interaction for its unique product, but that doesn’t mean it needs to stray away from actions we’ve grown accustomed to every day by using PCs and smartphones. In order to create a sense of familiarity with its Vision Pro, Apple is leveraging these gestures so that users can focus more on the experience and less on the method of interaction. By using familiar gestures, like tap and pinch to zoom, Apple is able to reduce the learning curve of the new experience. But what really makes this work so well is that the experience is so dialed in that interactions and actions feel seamless.
In the developer session, an example shows how a user can zoom into an image simply by looking at an area, then pinching in with a hand gesture.

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