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NVIDIA's Latest GPU Driver Spreads DLSS To More Games Just In Time For Skull And Bones

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Get Day-1 ray tracing and DLSS support in Skull and Bones with NVIDIA’s ‘Game Ready’ 551.52 WHQL driver release.
Ubisoft is on track to release Skull and Bones this Friday to PC and console, and in preparation for its debut on the former, NVIDIA is rolling out a new GeForce GPU driver that’s optimized for the upcoming open-world action game. Part of that includes Day-1 ray tracing Deep Learning Super Sampling 2 (DLSS 2) support, provided you’re rocking a GeForce RTX graphics card.On the ray tracing side, NVIDIA says the game and its latest driver release, 551.52 WHQL, will enhance visuals with ray-traced global illumination. Meanwhile, DLSS 2 support should give gamers a nice boost in performance, though NVIDIA is not providing any specific framerate claims for Skull and Bones at the moment.Outside of Skull and Bones, the 551.51 WHQL driver also brings DLSS 2 support to Smallland: Survive the Wilds and DLSS 3 to Banishers: Ghosts of New Eden, the latter of which does come with some performance claims.

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