Stop, please, you’re making us blush.
In a special interview as part of the PC Gaming Show Tokyo Direct, Ryu Ga Gotoku Studio director and executive producer Masayoshi Yokoyama explained how PC gamers‘ embrace of the series finally helped it explode onto the world stage after years of only limited success outside Japan.
„To us, PC gamers hold a special significance. If my memory serves me right, it was around 11 years ago that we first entered the PC market with Yakuza 0“, recalled Yokoyama. „Until then, we had only released our games on PlayStation, and they were exclusively in Japanese, made specifically for the Japanese market.
„The Yakuza series itself was originally created with the concept of ‚Japanese people making a game for Japanese people‘, so we never imagined it would be accepted globally.