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Valve does not get "anywhere near enough criticism" for the gambling mechanics it uses to monetise games, DayZ creator Dean Hall says

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Dean Hall, the creator of DayZ and more recently Icarus, has called out Valve regarding the use of gambling-related mon…
Dean Hall, the creator of DayZ and more recently Icarus, has called out Valve regarding the use of gambling-related monetisation methods in its games.
In an interview with Eurogamer, Hall said, « It’s something I think Valve does not get anywhere near enough criticism about. I’m honestly disgusted with gambling mechanics in video games at all – they have absolutely no place.
« My challenge to game developers », he added, « is that if they think these things are not a problem, they make the data available to universities who are crying out to study this stuff. »
Hall’s remarks refer to loot boxes in Counter-Strike 2, which offer weapon and armour skins that can be traded with other players and so fuel a multi-billion dollar marketplace surrounding the game – a marketplace that includes significant betting activity.
Loot boxes have generally been moved away from after multiple countries commissioned investigations into their use and the effect they were having on younger minds.

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