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What's the next step in these adventure game puzzles?

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Get lamp. Lamp puzzle designer.
In the 1980s and early 1990s if you wanted a videogame with a decently written story, adventure games were the only place to find them. Back then RPGs were mostly dungeon crawls, or full of olde worlde thee-and-thou guff. Immersive sims didn’t exist. Visual novels were rarely translated into English. Other genres would give you a paragraph of text and a pat on the back, then send you on your way.

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