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Apple To Develop Own GPU, Drop Imagination's GPUs From SoCs

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We typically don’t write about what hardware vendors aren’t going to be doing, but then most things hardware vendors don’t do are internal and…
We typically don’t write about what hardware vendors aren’t going to be doing, but then most things hardware vendors don’t do are internal and never make it to the public eye. However when those things do make it to the public eye, then they are often a big deal, and today’s press release from Imagination is especially so.
In a bombshell of a press release issued this morning , Imagination has announced that Apple has informed their long-time GPU partner that they will be winding down their use of Imagination’s IP. Specifically, Apple expects that they will no longer be using Imagination’s IP in 15 to 24 months. Furthermore the GPU design that replaces Imagination’s designs will be, according to Imagination, “a separate, independent graphics design.” In other words, Apple is developing their own GPU, and when that is ready, they will be dropping Imagination’s GPU designs entirely.
This alone would be big news, however the story doesn’t stop there. As Apple’s long-time GPU partner and the provider for the basis of all of Apple’s SoCs going back to the very first iPhone, Imagination is also making a case to investors (and the public) that while Apple may be dropping Imagination’s GPU designs for a custom design, that Apple can’t develop a new GPU in isolation – that any GPU developed by the company would still infringe on some of Imagination’s IP. As a result the company is continuing to sit down with Apple and discuss alternative licensing arrangements, with the intent of defending their IP rights. Put another way, while any Apple-developed GPU will contain a whole lot less of Imagination’s IP than the current designs, Imagination believes that they will still have elements based on Imagination’s IP, and as a result Apple would need to make lesser royalty payments to Imagination for devices using the new GPU.
From a consumer/enthusiast perspective, the big change here is of course that Apple is going their own way in developing GPUs. It’s no secret that the company has been stocking up on GPU engineers, and from a cost perspective money may as well be no object for the most valuable company in the world. However this is the first confirmation that Apple has been putting their significant resources towards the development of a new GPU. Previous to this, what little we knew of Apple’s development process was that they were taking a sort of hybrid approach in GPU development, designing GPUs based on Imagination’s core architecture, but increasingly divergent/customized from Imagination’s own designs. The resulting GPUs weren’t just stock Imagination designs – and this is why we’ve stopped naming them as such – but to the best of our knowledge, they also weren’t new designs built from the ground up.

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