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Kingdom Come Deliverance All that Glisters quest guide – Chase down and beat Ulrich, find the counterfeiters

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With his parents’ murderer dealt with and the town of Merhojed healed, Henry sets out to track the source of the dirty money fuelling Kingdom Come Deliverance’s twisting central plot. This is one of the longest quests in the whole game with well over 25 steps, so be prepared. Here’s how to complete the All…
With his parents’ murderer dealt with and the town of Merhojed healed, Henry sets out to track the source of the dirty money fuelling Kingdom Come Deliverance’s twisting central plot.
This is one of the longest quests in the whole game with well over 25 steps, so be prepared. Here’s how to complete the All that Glisters main quest in Kingdom Come Deliverance, with tips on how to beat Ulrich and find the mine entrance. Speak to Sir Radzig after Questions and Answers Travel to the coin meeting point Follow the trail of blood to the charcoal burner camp Persuade the burners to tell you about the ambush Speak to the survivor Chase Ulrich across the map to Sasau Speak to Ulrich Armour up and meet Ulrich next to the pond at night Beat Ulrich Interrogate him about the case Travel to Rattay to speak to Master Feyfar Return to Sasau and speak to Ulrich Talk to the Fresco Master Find the Overseer’s Hand – persuade him to tell you what’s going on Report back to Master Feyfar Speak to Blacksmith Mikesh Talk to Zach Speak to Vitus, then speak to Zach again Go to Master Jerome Find Florian – save Esther or convince him to tell you Chase down Rapota Secure Ulrich’s help and find the mine entrance Find the counterfitters’ workshop and persuade Ulrich not to kill the leader Ride back to Rattay and speak to Sir Radzig Get the keys to the cell and interrogate Jezhek Report back to Sir Radzig
All that Glisters starts after you’ve reported back to Sir Radzig at the end of the Questions and Answers quest where you interrogated the Merhojed bandit.
Armed with that information, Radzig will send Henry out in search of the counterfeit Groschen hand-over point.
Ride from Rattay northeast towards Rovna and find the map marker.
As you approach, you’ll see a broken down cart and evidence of a fight. Follow the bloodstains on the road to the charcoal burner camp along the road, then ask one of the charcoal burners what happened.
They’ll keep schtum until you persuade them otherwise with your speech, charisma or strength, before pointing you to a shed on the edge of their camp where they dragged a survivor.
Speak to the man about the attack and you’ll be interrupted by a cutscene with a mysterious German knight.
When Henry bursts out of the shed, Ulrich will flee on horseback through the forest. Give chase as best you can, it can be difficult not to get stuck on the scenery and fall off your horse.
Ulrich will take a route similar to the one you took in the Nest of Vipers quest, except instead of going straight on at the crossroads to Pribyslavitz, he turns southwest towards Sasau.
You can try to unseat Ulrich from his horse by stabbing at him with your weapon. This is not recommended however, Ulrich is an expert fighter and when he gets off his horse, will be ready to fight.
The best strategy is to follow him all the way to the large main inn between the Sasau monastery and town.
When you arrive you’ll be able to talk to Ulrich, who’ll ask you to meet him next to the river after dusk a little way from the inn.

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