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Apex Legends dev plans to evolve battle royale – “We will forward the genre when it comes to maps and weapons”

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Currently, there are two ways to approach keeping players invested in your battle royale shooter. Apex Legends wants to change this.
Currently, there are two ways to approach keeping players invested in your battle royale shooter. Apex Legends wants to change this.
First up, there’s the PlayerUnknown’s Battlegrounds approach, where players get full new maps to play once every few months, as well as the occasional new weapon and balance tweak. Then there’s the Fortnite approach, where one map rules but it’s constantly evolving, and new weapons are thrown in, tested, and sometimes pulled out hours later. The latter feels like a scattergun, guerrilla approach to game development, but it’s proven popular with players. So how will Respawn tackle the ongoing development of Apex Legends?
“We’re well aware of what everyone else is doing and part of the benefit of having all of our prototyping powers, it gives us this bandwidth to try a lot of concepts,” design director Mackey McCandlish explained during a recent VG247 interview. “Right now, we’re focused on the launch, but we will be competing in what happens with maps in the battle royale space. Those are part of the triple-A thing, we’re going to give each of those things… we will do things in our own way that will forward the genre when it comes to maps and weapons
“You know, it’s like the first principles thing. Whatever anybody is doing, we’ll challenge if that’s the right way and we’ll find our own way.

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