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Google Unveils Stadia Cloud Gaming Platform And GamePad At GDC 2019

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At the Game Developer Conference in San Francisco, Google unveiled Stadia, its new gaming platform. It supports Cross play and up to 8K/120fps. See details
At a much-awaited event on March 19, Google launched a cloud gaming platform at the Game Developers Conference in San Francisco, which is named Stadia. Hints were being dropped by the company previously which had indicated that the company wants to enter the US$ 140 billion gaming industry. The newly launched platform will allow gamers to stream their games to all types of devices, including Chrome, Chromecasts and other Pixel devices.
Stadia will launch in the latter part of 2019, with only four major countries targeted as of now: UK, Canada, US and Europe. The company will take advantage of the huge viewer base of Youtube to help improve Stadia and mainstream the service into streaming and gaming. Gamers will be able to play any game they want directly from Google’s data centres, without actually downloading the game. According to the company, it has successfully tested the high resource-demanding Assassin’s Creed Odyssey on Chrome Streaming with flawless results.
Google’s new platform is not limited to a single game, rather, players will be able to purchase games from a variety of stores affiliated with it. Amongst other interesting features, Stadia will allow users to share gaming clips from their favourite moments during the gameplay which other users can just click on the game to instantly play it. The platform makes use of Virtualization and Advanced Cloud computing to make this possible.
As mentioned previously, the games will be streamable across a multitude of devices.

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