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Why Google Stadia could have the PS5 and Xbox Two running scared

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Google Stadia promises a lot, but it could change gaming – maybe enough to threaten the PS5 and Xbox Two
Google has introduced Stadia, its streaming game platform that will let you play graphics-intensive mainstream games from within a Chrome browser window using a basic internet connection, no hardcore hardware needed. These are big claims, but if Google can pull it off, Stadia could change the gaming landscape. Stadia
Here’s why it might take a chomp out of the marketshare from the upcoming PlayStation 5 and Xbox Two. PlayStation 5Xbox Two
First up: we know very little about either next-generation console… not even their release dates. Some rumors have suggested a PS5 could be coming some time in 2019, others say we won’t get it ‘til 2021. Yet more rumors about the Xbox Two consoles (plural!) have them coming possibly in 2019 but likely 2020, though news has been thinner about Microsoft’s consoles.
In other words, they’re coming so soon that it’s doubtful that either Sony or Microsoft could make dramatic changes to their consoles in response to Stadia before their release – the trains have left the station. But it’s unlikely that they’ll come out before Google’s platform launches, which the company officially announced would be some time in 2019.
Let’s start with the stakes. Google Stadia runs entirely off of company servers – players simply have to open up a Chrome browser window, load up the service, pass a connection test (Google requires a streaming rate of 15Mbps, latency below 40ms, and data loss below 5%), and they can play anything in Stadia’s catalogue. So far as we know, there aren’t any other requirements.
On stage, Google demonstrated playing the graphics-intensive game Assassin’s Creed: Odyssey through Stadia on low-specced computers and a Pixel tablet. Hardware doesn’t seem to be holding the platform back, and Google claims it will work on a wide array of desktops, laptops and devices – as well as use a plethora of existing controllers, keyboards and peripherals. Assassin’s Creed: Odyssey
Google’s service was effectively demoed as Project Stream, which wrapped up in January after a public beta had players streaming Assassin’s Creed on everyday machines. Assuming all the broad components of Stadia work as advertised, the PS5 and Xbox Two consoles may have serious competition when they launch – and might even look a bit old-fashioned.
Image credit: Google
“The future of gaming is not a box,” as Stadia’s official page boldly proclaims. This is a very clear shot across the bow of Sony, Microsoft and Nintendo, which have dictated progression through generational consoles. page
Instead, Stadia will operate on Google servers packed with custom GPUs built in partnership with AMD that aim to deliver 10.7 teraflops of power (compare that to the 4.2 teraflops of the mid-generation PS4 Pro or 6 of the Xbox One X). Players with a basic internet connection will be able to play on what will, presumably, be a very wide range of devices, many of which players already own. All they have to do is run Chrome.
In short, Google is handling the march of progress for game tech – all you have to do is sign up for Stadia. Sure, we don’t know how much it’ll cost (are there sign-up fees? Subscription dues? Price per game?), but it would have to be a seriously expensive service to out-price a next-generation console.

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