Start United States USA — IT Elden Ring set to gain ray tracing, platform performance targets revealed

Elden Ring set to gain ray tracing, platform performance targets revealed

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News, Reviews & Betas which includes large community peer support FromSoftware will be offering two performance modes on current-gen consoles to either hit 4K or get 60FPS gameplay. Ray tracing support is also planned for the upcoming action RPG.
With Elden Ring’s release date inching closer, publisher Bandai Namco is starting to roll out more details about the hugely anticipated game by FromSoftware. A support page detailing the game’s compatibility options has been published, primarily shedding light on what kind of performance targets the game has for each platform and some other highlights. While no exact details on what sort of an implementation will it be, ray tracing support has been confirmed for PC, Xbox Series X, and PlayStation 5 as coming via a patch, meaning post-launch.

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