Start United States USA — software No Man's Sky's next expansion 'Sentinel' entirely overhauls combat

No Man's Sky's next expansion 'Sentinel' entirely overhauls combat

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Last week we pointed out the current two-month gap that Hello Games had between No Man’s Sky updates. Historically, lengthy patch breaks like that meant a major…
In a nutshell: Hello Games dropped another free content update overnight. The next expansion pretty much rebuilt the combat system. Sentinels have more units at their disposal, and players can no longer unfairly enter a cave or base to get them off their back. However, players will have more battle options, including the ability to convert their Exomech suit into an autonomous Hardframe Battle Mech. Last week we pointed out the current two-month gap that Hello Games had between No Man’s Sky updates. Historically, lengthy patch breaks like that meant a major iteration is eminent. However, in that case, it appeared it was because the developers were busy on a Nintendo Switch port. That is true, but a big content dump was, indeed, also on the way. Update 3.8, titled Sentinel, focuses heavily on combat (summary trailer above). First of all, HG completely overhauled the Sentinels. Not only is there a wider variety of units to attack and harass you, including the powerful Hardframe Battle Mech, but their AI is also far better than before. If you enjoyed plinking drones from the nearby safety of a hastily constructed shack that they cannot enter, forget about that tactic. Sentinels can now come indoors and in caves as well. There is no safe haven once you tick them off. These mechanical beasts are going to be far trickier to beat now. So as not to unbalance the fight, Hello Games is upping the player arsenal.

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