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Developer blames "potato" Xbox Series S for locking Gotham Knights at 30fps on consoles

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Gotham Knights executive producer Fleur Marty recently confirmed via Discord that the game would be locked at 30fps@4K on the Xbox Series X/S and PS5. The title.
A hot potato: We’re used to seeing games on the PlayStation 5 and Xbox Series X offer performance modes that up the framerates, but not Gotham Knights. The hotly anticipated Rocksteady title will have one of the restrictions we often saw on the previous-generation consoles: a 30 frames-per-second limit. According to a dev, the fault lies with the „potato“ Xbox Series S.
Gotham Knights executive producer Fleur Marty recently confirmed via Discord that the game would be locked at 30fps@4K on the Xbox Series X/S and PS5. The title lacks the familiar performance mode that sacrifices some graphical fidelity/resolution for a higher framerate.
The company says the reason for this decision is the „type of features“ found in Gotham Knights, such as the fully untethered co-op option in the highly detailed world, which means it’s not as straightforward as lowering the resolution to increase the fps, apparently.

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